![]() You can now open the “App” class of the Mobile project and change the sentence: “Welcome to Xamarin Forms!” for “Hello World” (otherwise it would not be a real hello world anymore). You will probably have connection screens to a Mac, that you can close for now, we will see that later. This will this create the solution with the following projects:īesides the “Mobile” project, all the others contain what’s necessary to start the application according to the platform. To begin with, you need to start Visual Studio, create a new project ( File → New → Project) and select the “Blank App (Xamarin.Forms Portable)” template. Mac with Xamarin and XCode installed (necessary for the iOS app only).The Hyper-V component of Windows needs to be activated.Windows 7 or above and Windows Phone 8.1.So let’s rather look at what it takes for us to be able to see our application on the three major platforms (Android, iOS, and Windows Phone) without having these devices on hand. Our new project will already contain what’s necessary (almost) to our “Hello World”. So now that it’s available, is it easy to make a cross-platform mobile application? The answer is simply yes. With the recent acquisition of Xamarin by Microsoft, it could be expected that the development of mobile applications would become a little more accessible, especially considering that this acquisition has changed the cost of Xamarin to… nothing! Thanks to Xamarin Forms and Visual Studio Community Edition, it is now possible to develop a mobile application that can be distributed on Android, iOS, and Windows Phone, without any costs other than those associated with the publication on each of these platforms.
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